Author Topic: Axe Mafia 1: EVIL vs GOOD  (Read 148150 times)

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hippo

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #420 on: August 24, 2006, 05:57:35 PM »
is that not the day end? no one else can get to 3

Offline stevenryals

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #421 on: August 24, 2006, 05:57:58 PM »
I tried to investigate Raygin Bull last night, but he blocked me.. so.. I havent done any investigations since the Der Hammer investigation on the prenight...  I have either been hurt or recovering or blocked..


I think Raygin is innocent since he tried to block someone instead of a kill or anything else...
I am a little confused by Yorkshire right now..
but based on all of the info.. still looks like Dotleo is the most suspicious of them all...

The only other people are York and hippo???  

I hope happy axeman won't make us wait until 2 days from now to see Dotleo's game orientation... That would suck..  If we knew he was evil, then we'd know we only had 1 left...  I'm pretty sure there are 2 in here, judging by the # of recruits attempts and the number of kills..  so..

-steven

Offline Happy Axeman

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #422 on: August 24, 2006, 06:21:59 PM »
DOTLEO, YOU HAVE BEEN NOMINATED TO ENTER THE DOOR...

The door opens...
Dotleo decides to stand firm and confront whatever it is that comes out...

AHH YOU SHOW EITHER GREAT COURAGE OR STUPIDITY...

As quick as a flash A huge thing comes flying towards him, Its A giant fist clenched hand! it ploughs into Dotleo's body, knocking him back 20 yards, coughing blood he stands up again. The giant hand picks him up by the feet, and smashes his body onto the ground several times. then quickly it returns to door, which slams shut.

Dotleo is left in a blood stained heap, he is badly beaten and although his injurys are not life threatenting, they are enough to make him incapable of doing a night action for the next night... he lies theres vulnerable to attack...

YOU CAN COUNT YOURSELF FORTUNATE DOTLEO, BUT WILL YOU SURVIVE THE NIGHT?

ALL TURN RESTRICTIONS ARE NOW LIFTED AS THE END IS NEAR, AND IT IS NOW NIGHT....

HAVE A NICE NIGHT....

MUHAHAHAHA...

If you know what your gonna be doing, feel free to not wait for me to pm you, and pm me, otherwise i will be a while whilst i sort the pm's out.  ;)
« Last Edit: August 24, 2006, 06:24:02 PM by Happy Axeman »

Offline Happy Axeman

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #423 on: August 25, 2006, 10:58:58 AM »
the night ends... Hippo and Stevenryals lie dead, it appears they have shot each other dead!
So there remains just 3 people...

SO THIS IS IT! THE PENULATIMATE DAY, THERE IS ONE TRUE EVIL PERSON AMONGST YOU, VOTE CORRECTLY AND GOOD PREVAILS, VOTE WRONG AND EVIL WINS!

A PERSON NEEDS 2 VOTES....

THINK ABOUT IT CAREFULLY READ BACK, AND LOOK FOR CLUES, AND VOTE FOR WHO YOU THINK IS EVIL, YOU CAN USE JUST ONE FOS FOR WHO YOU THINK COULD ALSO BE EVIL... ONCE ALL ARE IN, I CAN END THE GAME...

Deaths and autopsy:
Fozza - Shadow Master: Neutral - vote death
ManicMonkeyMan:  GOOD Malitia Captain - Sniper Kill
Der Hammer: Explosives Expert: GOOD - Bitten by a snake!
EvilWeasel: Psycho: EVIL - vote death
Amadjin: EVIL Righthand Man - Suffocated by pillow Whilst Injured
Churchy: GOOD Leader - Axe in the head
Billyman: Schizophrenic GOOD and EVIL(alternated each night) - day Sniper kill
Stevenryals: GOOD Righthand Man - Shot in head
Hippo: EVIL Leader - Shot in Head

People with votes against there name

People with a fos

....
« Last Edit: August 25, 2006, 11:04:01 AM by Happy Axeman »

Offline stevenryals

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #424 on: August 25, 2006, 01:21:16 PM »
I KNEW IT WAS HIPPO!!!!  I SHOT YOU BABY!!!! I KNEW YOU PLAYED A GOOD GAME... EVEN THE BEST INNOCENT SAYS SOMETHING STUPID.. YOU'RE MOVES WERE TOOOO CALCULATED!!!!

BUT.. THEN AGAIN.. YOU SHOT ME IN THE FRIGGIN HEAD!!!  SO....   


I TOLD YOU ALL I WAS A GOOD GUY!!!

UM.... WHO IS THE REMAINING BAD GUY??? I DONT KNOW... COME ON GOOD TEAM, CHOOSE RIGHT SO MY DEATH CAN BE AVENGED!!!!


-Steven

Offline Sir Villain

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #425 on: August 25, 2006, 01:32:14 PM »
waiting on Dotleo, YorkshireBlue and Raygyn Bull now.

Go GOOD!

sweeney

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #426 on: August 25, 2006, 01:40:13 PM »
Wow.

Looks like I was completely wrong, apologies Mr Ryals.

Hippo I had down as an innocent, so was doubley wrong ::)+

So that leaves myself, Yorkshire Blue and Dotleo.

Which one of you two is the evil man?

I think I have to go with StevenRylas original theory as he has been pretty much correct throughout the game and Vote Dotleo in the hope that he didn't die in vain :pray:

Offline stevenryals

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #427 on: August 25, 2006, 01:41:36 PM »
(THIS IS MY LAST POST, SINCE I'M DEAD)

I'm going to VOTE DER HAMMER


BECAUSE YOU NEVER DIE DO YOU!!! YOU HAVE BEEN BURRIED FOR 2 DAYS NOW!!!!  REST IN PEACE HAMMER... GEEZ...

I'm going to go get a drink now... being dead sucks..

:)

-steven

dotLeo

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #428 on: August 25, 2006, 02:01:23 PM »
Damn Raygin, far too quick to vote.

Thing is this puts me in a funny situation, and hopefully yorkshire is in this position too.  I know that I am not evil (neutral as I metioned earlier) but I do not know who the other non evil person is.  This puts me in the impossible situation of having to vote for Raygin as if I voted for Yorkshire he is hardly likely to vote for Raygin or himself for that matter. 

Vote Raygin - I have said it all along. 

YorkshireBlue: Do the right thing  - take a look at my lengthy post on page 17/18 where I proved Raygin was guilty due to his part in lynching a neutral and a good. 

dotLeo

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #429 on: August 25, 2006, 02:04:54 PM »
Oh and steve, I don't know if you were a cop or not but you obviously never investigated me!!  Way off the target.

yorkshire blue

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #430 on: August 25, 2006, 02:26:13 PM »
this could be a bad move raygin asnt really been that suspicous but i think that quick vote as just made my mind up he didnt give dotleo chance to defend himself and dotleo said he was neutral so
vote raygin

Offline Happy Axeman

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #431 on: August 25, 2006, 02:56:26 PM »
AND SO THERE IT IS!

RAYGIN HAS 2 VOTES AGAINST HIS NAME...

The door suddenly opens again... the Giant hand heads for Rayginbull so quick, he didnt have a chance to blink. the hand picks him up buy his feet, and starts smashing the body around like it was a ragdoll against a concreate post. Help me, cries Raygin, then one last flick of the giant hand crushes there skull with a thump against the floor. The hand then squeezes the body tight, causing the brains to squirt out like the sauce from a bottle of ketchup, splattering the remaing people alive. The hand then takes the body back behind the door, and it then closes for the last time...

WELL DONE PEOPLE, I AM PROUD TO SAY, GOOD HAS CONQUERED THE LAST OF THE EVIL PEOPLE!

WELL DONE! YOUR PLANET WILL NOW BE RULED BY GOOD...

UNTIL THE NEXT EXPERIMENT...

MUHAHAHAHA.

Raygin Bull - Evil Malitia Captain
Dotleo - Sniper - Neutral
YourkshireBlue - BountyHunter - Neutral.

Offline Happy Axeman

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #432 on: August 25, 2006, 02:57:48 PM »
ACTION LOGS....
Pre-Night
Manic will investigate ChurchOfHalo : Success! Result: GOOD
Raygin Bull will investigate ChurchofHalo : Success! Result: GOOD
StevenRyals will INVESTIGATE Der Hammer : Success! Result: NEUTRAL
HIPPO will INVESTIGATE Der Hammer : Success! Result: NEUTRAL

Day 1:
No day actions were used
Fozza was nominated, but failed to answer the 3 choice question, and Died.
<answers: a=choice. b=battered/injured. c=Dies>

Night 1:
BillyMan PROTECT STEVENRYALS: Success!
StevenRyals to RECRUIT Der Hammer: Success!
hippo to RECRUIT der hammer: Fail!
<StevenRyals was asked if he still wished to carry out there night action he chose yes. and Billyman learnt that StevenRyals had recruited Der Hammer>
<Der Hammer was given choice of joining GOOD or EVIL, he Chose GOOD>

Raygin Bull to RECRUIT DER HAMMER: FAIL! - Hammer was not investigated first!
MANICMONKEYMAN to RECRUIT CHURCHOFHALO: Success!
<because manic was malitia, and churchy Good Leader, Manic Joins TEAM GOOD instead>

Yorkshireblue to INVESTIGATE billyman: Success! Result: GOOD
ChurchofHalo to INVESTIGATE Amadjin: Success! Result: EVIL
Amadjin to INVESTIGATE Churchofhalo Success! Result: GOOD

DerHammer to MAKEBOMB: Success!

Day 2:
<Door answers: a=Dies b=Dies c=injured>
DerHammer Plants bomb Near Amadjin:
<placed in post: page14 Post no. 269 by a keyword smilie>
Weasel ASSAULT StevenRyals
<It was within the 5 posts needed before bomb goes off, so was deemed a success...>
<both players attacked were immune to attacks until night 2, they are both deemed injured as a day action is effictivly a night action, but are granted an extra leaniency... Bombs usually kill with no chance of healing, but the half immunity saved them.>
<day was ended because of 2 day actions being used which induce the to day end.>

Night 2:
Raygin Bull will Investigate Der Hammer: success! result: Good
ChurchofHalo will Heal StevenRyals
DotLeo to KILL ManicMonkeyMan: Result: Success!
<a Sniper kill cannot be stopped, unless they were blocked in. A snipers kill action is one of the first actions that take place, thus manics investigation fails.>
ManicMonkeyMan will Investigate Hippo: Fail. Killed by Dotleo
hippo will heal amadjin


yorkshire blue will protect billyman
Billyman to KILL DER HAMMER: Success!
<billy was asked if he still wished to carry out there night action he chose yes. and YorkshireBlue learnt that Billyman had attempted to kill Der Hammer>

Day 3:
No day actions were used

EVIL WEASEL Elected to enter door..
<given choice of questions>
<Door answers: a=head gets taken off. b=battered/injured. c=dies>

Night 3:
Billyman to PROTECT STEVENRYALS: Success!
yorkshire blue investigate amadjin: Success! Result: EVIL

DotLeo to kill Raygin Bull: Fail!
Raygin Bull will sit on his arse and do nowt: Protected from night attack...
<Raygin used his 1 survival skill to avoid the attack>

Churchy to Kill Amadjin: Success!
Hippo to kill CHURCHY: Success!

Day4:
<Door answers: a=battered/injured b=Dies c=Dies>
Dotleo Daysnipes Billyman: Success!
<the keyword smilie was used. page:20 post 386... count the 5 posts before it(not including the GM) and billy got hit!>

Night4:
Raygin Bull BLOCKS StevenRyals: Success!
StevenRyals to Investigate RayginBull: Fail.. blocked by Raygin!
Hippo Investigates StevenRyals: Success! Result: GOOD
YorkshireBlue will use NO ACTION: so is protected for the night, no one attacks so can use it again!


Day5:
No day actions were used
Dotleo has majority Vote to enter door... he chose.. B! so is injured and blocked for the night!
<Door answers: a=Dies. b=battered/injured. c=Dies>

Night5:
We are down to the last 4/5 people, all Turn restrictions are Removed!

Hippo to KILL stevenryals: Success!
Stevenryals to KILL HIPPO: Success!
YorkshireBlue will use NO ACTION: so is protected for the night,
Raygin Bull to kill Yorkshire Blue: Fail!

DAY6:
Raygin voted out, GOOD WINS!

Offline Happy Axeman

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #433 on: August 25, 2006, 03:00:01 PM »
firstly i would like to thank everyone for taking part in the first mafia game i have done. I decided from the word go that i would try and add things, and expand on what was already a good concept which Der Hammer has welcomly introduced into this web community. He was hoping i would inject a bit of life into it again, so i tried to add a bit of axeman to it. lol
I wanted to try a two team kind of game, and introduce more day actions, and give everyone a role which did things so they felt that they were involved in the game, make night actions more fun and involving like decisions to be made, and give people a kind of preference to who they wanted to be. ie good or evil.
I tried to create ways to keep the game running at a fast pace to keep everyone motivated and making sure the days do not carry on forever.
there was lots of changes i made, and it took a lot of hard work and planning before i could do it, the last mafia game finished very quickly at the end, so things were slightly rushed, My game variation ideas were vast, but i had to ommit a few because i needed to test what i had done already. if we had more peeps playing, I would of experimented with more characters and skills that i had thought of.
I did introduce another action called watch, unfortunatly no one actually used it, maybe next time. lol
Anyway Hope you enjoyed it, I certainly did. It was a lot of work on my part, but it is something i'm willing to do more of if people are interested.

Finaly, I was hoping you could give me some feedback, so i can see where to take it. Afterall it is you that will possibly be playing in the near future, and perhaps do one of your own.

once again, thanks for playing.

1: Did you enjoy it?

2: Did you like the good vs evil concept, ie two teams?

3: Was it too hectic?

4: What was the best additions/changes i made to the game?

5: And what were the worst?

6: what would you of done differently?

7: what needs tweaking slightly and how?

8: Would you play in experiment 2?

9: anything else you would like to say or comment on?

An extra thanks if you let me know your thoughts, GOOD and EVIL.
MUHAHAHAHA

Offline stevenryals

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #434 on: August 25, 2006, 03:17:32 PM »
1: Did you enjoy it?
YES
2: Did you like the good vs evil concept, ie two teams?
YES
3: Was it too hectic?
NO
4: What was the best additions/changes i made to the game?
More day actions, and knowing a little more, having more actions.. etc..
5: And what were the worst?
???..... Being shot..  that was bad...
6: what would you of done differently?
I may allow 2 types of night action.. and level 1 and a level 2 night action..
Maybe, lev 1 is "kill/recruit/protect/investigate" and level 2 is "watch/heal/" and you can do 1 of each.. or somthing...
7: what needs tweaking slightly and how?
Not much.. it was pretty good, and entertaining..
8: Would you play in experiment 2?
sure!
9: anything else you would like to say or comment on?
Thanks for moding it.. it was fun, and I think you did a fine job!
You've done Hammer proud.. and I'm sure he enjoyed the break!!


froganomis

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #435 on: August 25, 2006, 03:18:53 PM »
1: Did you enjoy it?No, I died...actually it was excellent

2: Did you like the good vs evil concept, ie two teams? yeah,may have been more interesting with 3

3: Was it too hectic?nope the balance i felt was just right

4: What was the best additions/changes i made to the game?everyone had something to do,it was great

5: And what were the worst?hammer and his bombmaking techniques..lol

6: what would you of done differently?nothin i'll happily leave it to the experts

7: what needs tweaking slightly and how?not sure

8: Would you play in experiment 2?damn right i would

9: anything else you would like to say or comment on?less investigatiing i say,it was a bit too hectic in that sense i'd say lol

cheers axey on a great game :D

sweeney

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #436 on: August 25, 2006, 03:31:09 PM »
Ah, damn >:D

Well done chaps, I really thought YB would vote for Dotleo as he had voted for him the previous day :'( :'( :'(

Oh well, very nearly won :laugh:

Cheers Axey, you done a sterling job mate and kept it flowing and us guessing most of the time :clap:

1: Did you enjoy it?

Yep

2: Did you like the good vs evil concept, ie two teams?

Yep, possible to go to 3 but would need more players (who are committed for the long haul)

3: Was it too hectic?

Nah, not really. Think it is sometimes best to keep things moving at a fast pace to keep people interested

4: What was the best additions/changes i made to the game?

Actions for day time

5: And what were the worst?

Not being able to do the same action 2 days/nights on the trot. Never got my head round it ;) :laugh: :laugh:

6: what would you of done differently?

Bugger all

7: what needs tweaking slightly and how?

I like Steven Ryals idea of different levels 8)


8: Would you play in experiment 2?

 ;D

9: anything else you would like to say or comment on?

Nice job Mr Axeman, cheers mate

hippo

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #437 on: August 25, 2006, 03:48:50 PM »
WOAH, WOAH, WOAH... How, with the good team successfully killed off rather brilliantly by myself and raygin particularly, did the good team end up winning? They were all dead. Surely the neutrals are neutral, rather than members of the good team? I demand a recount!

1: Did you enjoy it? Yes

2: Did you like the good vs evil concept, ie two teams? Yes

3: Was it too hectic? No

4: What was the best additions/changes i made to the game?

5: And what were the worst? Not being allowed to kill people without investigation, until the last night, which kinda wasted a nights action for me as i could have investigated someone else, and then kill steve. Whereas, steve could just kill me.

6: what would you of done differently? The above thing

7: what needs tweaking slightly and how? ditto

8: Would you play in experiment 2? yes

9: anything else you would like to say or comment on? well done, good game

hippo

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #438 on: August 25, 2006, 03:57:11 PM »
"Your Team will Win when all GOOD alignments have been eliminated"

dotLeo

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Re: Axe Mafia 1: EVIL vs GOOD
« Reply #439 on: August 25, 2006, 03:57:33 PM »
Good call Yorkshire! Unlucky Raygin ;)

Hippo: Neutral were hunting evil unless explicitly recruited.

1: Did you enjoy it?  Loved it.

2: Did you like the good vs evil concept, ie two teams?  Absolutely, although I like the suggestion of three teams but not sure how feasible it is.

3: Was it too hectic? Absolutely not.  At times, it was definitely not ;)

4: What was the best additions/changes i made to the game?  Everyone a part of it, rather than just having a passive role and voting it was great to be able to make a significant contribution.  That, and the three FOS equaling a vote - nice touch.

5: And what were the worst?  Can't think of any negative points, although once again the first couple of days were full of speculation.

6: what would you of done differently?  Nothing.

7: what needs tweaking slightly and how?  Can't think of anything that comes to mind. 

8: Would you play in experiment 2?  Of course.

9: anything else you would like to say or comment on? Cheers for your hard work :)