Author Topic: AxeMafia2: EVILvsGOOD : GRAVEYARD  (Read 23331 times)

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Offline Mikeblue

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #20 on: June 26, 2009, 03:12:01 PM »
AMADJIN is a gimp for not saving one of us!
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Offline Happy Axeman

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #21 on: June 26, 2009, 03:13:50 PM »
couldnt agree more. He said in the game thread he just let SVH die, truth is he didnt bother replying to my PM.
If good loose, it could possibly be down to your ER Surgeon falling asleep. lol

Offline Happy Axeman

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #22 on: June 26, 2009, 03:15:49 PM »
although it has to be said, the team of Shaolin monks didnt do well in your choices either... there should of been loads of you guys running around now. lmao.

Offline Mikeblue

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #23 on: June 26, 2009, 03:16:44 PM »
GIMP!

I knew me AMADJIN Steve and Blustars were good. I thought we had it in the bag. Why so many kills last night though? How was I not protected? Sort of makes a farce of protecting sum1 really don't you think?
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Offline Mikeblue

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #24 on: June 26, 2009, 03:17:16 PM »
although it has to be said, the team of Shaolin monks didnt do well in your choices either... there should of been loads of you guys running around now. lmao.

What you mean? My role was shit I couldn't do fuck all.
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Offline stevenryals

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #25 on: June 26, 2009, 03:19:20 PM »
oooh snap... 

Offline Happy Axeman

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #26 on: June 26, 2009, 03:19:34 PM »
if you had protected other people instead of your monk everynight, you would of found more information about peeps, which your MONK could then of tried recruiting... but your monk failed to pass the roleblock on the 2nd night which meant all they could do was roleblock... and you continued to protect them meaning you both got the same information everynight. lol

this game was about tactics and taking a gamble to work things out... you played it safe and now its looking like youve lost.

Offline Happy Axeman

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #27 on: June 26, 2009, 03:22:52 PM »
GIMP!

I knew me AMADJIN Steve and Blustars were good. I thought we had it in the bag. Why so many kills last night though? How was I not protected? Sort of makes a farce of protecting sum1 really don't you think?
right read you pm... subject 3 came over to attack you, they were being protected by 12... as you were being targeted, 7 jumped in, 12 protected 3 so 12 dies leaving you unprotected so you die. simple really. lol

Offline Mikeblue

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #28 on: June 26, 2009, 03:24:35 PM »
Why would I risk protecting sum1 that might not be good?

We played it well we knew who was good, but fucky pants didn't save any1 and even though I got protected I still managed to die which is bollocks in my opinion  >:(

I didn't know she could recruit. I certainly couldn't.

What was your role Steve?
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Offline Mikeblue

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #29 on: June 26, 2009, 03:25:43 PM »
right read you pm... subject 3 came over to attack you, they were being protected by 12... as you were being targeted, 7 jumped in, 12 protected 3 so 12 dies leaving you unprotected so you die. simple really. lol

Not simple really. Bollocks really  :bleh: :bleh: :bleh:
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Offline Happy Axeman

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #30 on: June 26, 2009, 03:27:07 PM »
Why would I risk protecting sum1 that might not be good?

We played it well we knew who was good, but fucky pants didn't save any1 and even though I got protected I still managed to die which is bollocks in my opinion  >:(

I didn't know she could recruit. I certainly couldn't.

What was your role Steve?
so you could find information about a subject number... if they knew someone was protecting and following them, then perhaps they wouldnt of performed there night action... so in effect, a protection is also a kindof roleblock...
if you didnt know she could recruit, then you havent done a good job of discussing your roles either, and you have no one left to blame other than yourselves. lmao

Offline Happy Axeman

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #31 on: June 26, 2009, 03:29:38 PM »
so explain to me if you protect 7 and 7 protects you, how that works? if someone attacks you, and there also being protected, how is everyone supposed to survive? as it happens 1 person from each side died... fairly logical in my opinion.

stop having sour grapes, not my fault you played it safe and it backfired.

Offline Mikeblue

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #32 on: June 26, 2009, 03:30:31 PM »
Well thats shit so they get to know whats going on in the night before we do and can not use night actions. Bollocks. Its a fucking Monk conspiracy. You just didn't want us to win so changed the rules lol.
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Offline Mikeblue

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #33 on: June 26, 2009, 03:31:55 PM »
so explain to me if you protect 7 and 7 protects you, how that works? if someone attacks you, and there also being protected, how is everyone supposed to survive? as it happens 1 person from each side died... fairly logical in my opinion.

stop having sour grapes, not my fault you played it safe and it backfired.

WTF? Obviously nobody dies. How Blustars killed sum1 when she was protecting me is utter TOSH lol.

The grapes taste so sour .................lo l
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Offline Happy Axeman

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #34 on: June 26, 2009, 03:35:05 PM »
Well thats shit so they get to know whats going on in the night before we do and can not use night actions. Bollocks. Its a fucking Monk conspiracy. You just didn't want us to win so changed the rules lol.
who gets to know whats going on before you? your not making sense.
if you went to protect someone, you would of been told what there wearing, the would of been told that a guy in orange robes is protecting and following them... they would then have to decide if they wished to carry out there night action, as you would observe everything the do... as you would then know there subject number if they went to kill, it would be a dangerous move...

I wanted loads of monks running around protecting everyone. the game would of gone on for ages. lol

Offline Happy Axeman

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #35 on: June 26, 2009, 03:36:41 PM »
the protector dies when the target is attacked. READ YOUR ROLE CARD. because of the circumstances that happened, you had no protector cause they were busy so you died. Apply some logic you idiot.

Offline stevenryals

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #36 on: June 26, 2009, 03:37:14 PM »
more going on in here than the real game lol

Offline stevenryals

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #37 on: June 26, 2009, 03:38:20 PM »
the protector dies when the target is attacked. READ YOUR ROLE CARD. because of the circumstances that happened, you had no protector cause they were busy so you died. Apply some logic you idiot.

actually, i'm with mike here..

1 protects 2 and vice versa..  someone attacks one..  the attack is then moved to subject #2.. being that they are protected as well..  the attack should end there..  seems to make sense to me..  :)

Offline Mikeblue

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #38 on: June 26, 2009, 03:39:18 PM »
the protector dies when the target is attacked. READ YOUR ROLE CARD. because of the circumstances that happened, you had no protector cause they were busy so you died. Apply some logic you idiot.

Bollocks
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Offline Mikeblue

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Re: AxeMafia2: EVILvsGOOD : GRAVEYARD
« Reply #39 on: June 26, 2009, 03:40:56 PM »
who gets to know whats going on before you? your not making sense.
if you went to protect someone, you would of been told what there wearing, the would of been told that a guy in orange robes is protecting and following them... they would then have to decide if they wished to carry out there night action, as you would observe everything the do... as you would then know there subject number if they went to kill, it would be a dangerous move...

I wanted loads of monks running around protecting everyone. the game would of gone on for ages. lol

Could you only recruit good and neutral to be Monks?

Well they get to know what we are doing before they make their night action which doesn't seem right to me.
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